

For the case of arrest, and the relation with the liege king is very well, the king would try to get the player free. Peasent style warfare for M&B Warband Multiplayer, Multiplayer, EN. Risk could be, if tried with more or less hostile rulers and factions, that the player gets arrested while one has still the option to fight a way out of the settlement, or, if halfway good renown and reputation available, gets at least a sharp refusal and looses some renown and reputation. This site lists modifications for the game Mount&Blade Warband, the original. Reward for success could be more renown, reputation and exp points plus improved relations with rulers and factions. Here, persuasion, renown and reputation player ability and of course faction to faction relations and whatsoever fitting, would be the decisive factors to success or no. Just such kind of scripts are in usage with "May i suggest a course of action" already, and i guess its script-mechanics could be used for such factional diplomacy scripts. The player is vassal or mercenary of a faction, has some good relations to a certain king and faction (along above point conditions), can propose alliance (or even to initiate a truce if war is the stance). Here is, where VC would need some diplomacy scripts addition, or as diplomacy mod (i know, that VC devs won't add any features anymore, just do bugfixing). Īltogether, it seems like playing as a woman is overall a disadvantage, as it seems the cons outweigh the pros.Well.

One last thing: female characters also can marry a Hero, which male characters cannot do. The wiki page suggests that a female character "may gain more from a marriage than her male counterpart", but it doesn't elaborate on this.

It is very direct - find the lord you want to marry, increase your relationship with him, and then ask to "cement the alliance to their house". The system for marriage for women may be considered simpler, but possibly more difficult. The marriage system for men and women is also different. If you play as a woman, the lord who owns the castle associated with your village granted to you will deny you entry into his castle. In addition, it is more difficult to get a fief as a woman, unless you have a large amount of Renown (700). The base requirement to join a faction is 150 for men, but 200 for women. A similiar change in starting skills applies to a woman of nomad background compared to the male counterpart.Īs a female character, you will need more Renown to do things. In addition, a woman of noble background will have different starting skills to a man of noble background: women will get Riding, Wound Treatment, and First Aid instead of Power Strike and Tactics. When you play as a female character, your starting stats will change - you will, relative to a male character, have +1 AGI and +1 INT, but -1 STR and -1 CHA.

The following information was gained entirely through secondary sources. Disclaimer: I have never played Mount and Blade.
